October 20, 2010

Paper CUT! New Bear animation

I added a bear to my video game in Blender! I also decided to rename the game from Timber Jack....to PAPER CUT. Here is the first test animation of my bear.

[SAT]osphere


Last week I was fortunate to have a sneak peak of the new DOME construction at the [SAT] in Montreal. The Society of Arts and Technology is completely renovating their building to create a New Media arts venue, featuring an immersive video Dome that will host video/audio art projects in 360 degree surround environment. Being able to see the dome under construction was certainly inspiring and creates a lot of creative buzz in my brain. so many possibilities! We had a nice demo of a 3d blender model in action using a iphone to control your orientation in the virtual dome space. With a launch in 2011, the next year certainly promises some exciting opportunities. Thanks to Joseph Lefèvre of Mixsessions for gathering all the VJs together to have a preview.....

October 17, 2010

Htmlles And Timber Jack




Timber Jack, the video game I produced as a commissioned work at Studio XX has been selected for presentation for the Htmlles Festival in November. Nearly two years after the project was initially started, I am now digging back into the archival blender files to re-hack some fix ups and add some new elements. Yesterday I animated a BEAR! I am working again with Blender aficionado Julien Beausejour who is dedicating some time to help me with the complicated programing of the game in Python script language. Here are some of the modeling pics from this week. I am drawing the bear today to load as texture to the model, and I have a Lady Lumberjack drawn out and water-colored for a secondary character to add. More updates soon..