December 15, 2010

2boystv workshop

Some photos from my recent workshop with artist duo 2boystv. We created performances, integrating play with shadows and video. Artists: Jullie Desrosiers, Lynn Katrine Richard, Noemie Guerin Gosselin , Katia Talbot, Chloé Lefebvre, Arthur Desmarteaux and Allison Moore. Big thanks to 2boystv: Aaron Pollard & Stephen Lawson.

December 09, 2010

Workshop with 2boystv

image: 2boys.tv : Aaron Pollard & Stephen Lawson
This last week I participated in an intensive 6 day workshop with Aaron Pollard and Stephen Lawson of 2boystv. Based in Montréal, this transdisciplinary collaborative duo have created and toured, nationally and internationally, a wide repertoire of epic multimedia cabaret works, performances, videos and installations. The workshop concentrated on integrating performance with video projections, and was organized through the Association Québécoise des Marionnettistesoste.

November 24, 2010

Paper Cut the video game - Logger cross dresser

Here is an older "in progress" video I documented for my Paper Cut video game. While transforming my original logger into a lady, he became a bearded lady with a chainsaw. perhaps one day, to be a main character.....?

November 18, 2010

PAPER CUT at HTMlles 2010





Here are some images from the first day of PAPER CUT at the HTMLLes Festival in Montreal. My video game was developed as part of the intensive workshop DIGITAL LUDOLOGY at studio xx. Made in Blender 3d Game engine with the programming scripting help of Julien Beausejour.
Come and play, the installation will be up at Geordie Theatre November 17-19. 4001 Berri.

November 15, 2010

HTMLLEs FESTIVAL // nov. 17-20 // 4001 rue Berri Montreal


image: PAPER CUT, Allison Moore 2010

My video game project, PAPER CUT, will be presented this week in Montreal, as part of the HTMlles festival. Come play!

HTML + Elles = HTMlles

Art + Technologie + Women + Society

Initiated by Studio XX in 1997, and evolving as quickly as technology itself, theHTMlles Festival is an international platform dedicated to the presentation of women’s independent media artworks from all facets of contemporary technological creation, including but not limited to: digital storytelling, cyber art, short film and video art, audio and electronic art, installation, locative media, 3D animation, game art, virtual reality, electronic publishing, design, performance and interdisciplinary practices.


The Digital Ludology Space invites you to explore imaginative worlds and playful encounters, courtesy of Digital Ludology: Studio XX’s game creation workshop initiated by Bérengère Marin-Dubuard in 2008. These unique new games will spill out into the exhibition space, beckoning you to set down the everyday world and play along. The Digital Ludology Space promises to be a provocative yet lighthearted environment devoted to exploring the playful side of digital art. The space features creative gaming contexts, unusual controllers, alternative narratives, and experimental interactions, all set to a fun retro soundtrack. Over the course of the week, we will also play host to workshops, fantasy pitches and show-and-tell sessions showcasing the creativity of our local women game creators. Come join us, as we re-invision the arcade!

Wood Joystick!

photo: Jodie Bard
My wishes have been granted. I have a wooden joystick. I am certain to get a lot of joy out of this stick. And so can you. With the help of Jodie Bard of TWIG toys in Montreal, I have a wooden joystick for my video game project PAPER CUT. The game will be presented with the Stick at HTMLLEs festival in Montreal this week. Geordie Theatre Space @ 4001 Rue Berri, below duluth. November 17, 2010.

October 20, 2010

Paper CUT! New Bear animation

I added a bear to my video game in Blender! I also decided to rename the game from Timber Jack....to PAPER CUT. Here is the first test animation of my bear.

[SAT]osphere


Last week I was fortunate to have a sneak peak of the new DOME construction at the [SAT] in Montreal. The Society of Arts and Technology is completely renovating their building to create a New Media arts venue, featuring an immersive video Dome that will host video/audio art projects in 360 degree surround environment. Being able to see the dome under construction was certainly inspiring and creates a lot of creative buzz in my brain. so many possibilities! We had a nice demo of a 3d blender model in action using a iphone to control your orientation in the virtual dome space. With a launch in 2011, the next year certainly promises some exciting opportunities. Thanks to Joseph Lefèvre of Mixsessions for gathering all the VJs together to have a preview.....

October 17, 2010

Htmlles And Timber Jack




Timber Jack, the video game I produced as a commissioned work at Studio XX has been selected for presentation for the Htmlles Festival in November. Nearly two years after the project was initially started, I am now digging back into the archival blender files to re-hack some fix ups and add some new elements. Yesterday I animated a BEAR! I am working again with Blender aficionado Julien Beausejour who is dedicating some time to help me with the complicated programing of the game in Python script language. Here are some of the modeling pics from this week. I am drawing the bear today to load as texture to the model, and I have a Lady Lumberjack drawn out and water-colored for a secondary character to add. More updates soon..

September 06, 2010

Projet d'art public, arrondissement de Pointe-aux-Trembles, Montréal /////// Public Art Project in Montreal


The Rally : a large mosaic commissioned by City of Montreal, Canada

I will be creating a large mosaic (approx. 3 x8m) which will be permanently installed in the library of Pointe-aux-Trembles, Montreal. This project is made in collaboration with artist Arthur Desmarteaux and should be installed in Spring 2011.

The work is a mysterious and exotic landscape where many creatures from our imagination and popular culture meet : animals, mythical and legendary creatures. It is a portayal of a mysterious ecosystem, a parallel universe. We want this work to evoke the world of childhood and magic. The themes of exoticism and circus emerge from this narrative and visually exciting peice.

We choose the medium of mosaic because it is durable, it allows to use very bright colors and lends itself well to the creation of a mural. We designed a tree where is the wedge between the two walls to create a continuity or a thread in the work.

Here are pictures of samples we did this summer along with an image of the maquette:
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Le grand rassemblement : une œuvre commandée par la Ville de Montréal


Je vais créer une mosaïque de grand format qui sera installée en permanence à la bibliothèque de l'arrondissement Pointe-aux-Trembles à Montréal. Ce projet est réalisé en collaboration avec Allison. Nous prévoyons installer l'œuvre au printemps prochain.

L’œuvre représente une jungle foisonnante où évoluent des personnages plus grands que nature et des monstres loufoques que nous inventons. Une flore exubérante de notre cru peuple ce paysage intemporel. Nous optons pour un style lumineux, vivement coloré, graphique et simplifié qui rappelle la bande dessinée, le dessin animé et les illustrations de contes de fées. Nous avons imaginé un paysage mystérieux et exotique ou se côtoie un grand nombre de créatures issues de notre imaginaire et de la culture populaire : dragons, animaux, créatures mythiques ou légendaires.

Nous voulons évoquer une atmosphère burlesque, libre, affirmant la vie. Les personnages que nous créons évoquent un univers poétique et grotesque. C’est une œuvre narrative qui se veut d’abord et avant tout amusante et qui cherche à stimuler l’imaginaire des spectateurs face au foisonnement de personnages et de plantes humanisées. Nous désirons apporter quelques moments de joie aux visiteurs des lieux grâce à notre art aux couleurs vibrantes.

L'œuvre se déploie sur deux murs d'approximativement trois par huit mètres (au total).

Voici des images des échantillons et de la maquette que nous avons fabriqués cet été.

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Exhibition in Calgary. Artist Proof Gallery

Here is a picture of the invitation card for my last show at Artist Proof Gallery, Calgary [duo show with Arthur Desmarteaux]:

September 01, 2010

Artist Proof Gallery - Calgary Exhibition






Photos from the exhibition in Calgary.
Micropolis // Artist Proof Gallery // July 2010
Allison Moore & Arthur Desmarteaux
We showed our latest print media installation featuring hundreds of cut out silkscreen figures. The figures and buildings are constructed together to create a diorama-style panoramic portrait of urbanity. 4x14 feet.

May 26, 2010

Residency at Engramme QUEBEC CITY

Diaries From Metropolis, Arthur Desmarteaux & Allison Moore [2010]
Artist Arthur Desmarteaux and I were recently invited for a 2 week residency at Engramme Print Studios in Quebec City. We got to stay right in the heart of the Artist community in the Centre Meduse which straddles the New and Old City. We had a Great experience meeting amazing people and got a lot of work done. 4 [22x30"] Prints and 2 [11x15"] in 10 days! I calculated I washed out 20 screens or so. Got the biceps to prove it. Big thank you to Félix LeBlanc and Diane Fournier at Engramme for all their help getting us set up. Also big thanks to Pierrette Tremblay, and a few of the volunteer members for last minute help to get our installation up! MERCI! Work in progress to prepare for exhibition next month in Calgary.
Diaries From Metropolis, Arthur Desmarteaux & Allison Moore [2010]
MORE PHOTOS FROM QUEBEC RESIDENCY:
Centre Meduse from above
Lobster FEAST!
Lobster Feast at La Chambre Blanche, QC QC

Even after an all nighter the last day, we still needed some help, last minute. Pierette helps cut out our final installation. MERCI!
At work in the studio, examining silkscreen
Finished prints in drying racks
Arthur registers his paper
Getting all set up to print final color
Got to see some great local music, including the premiere show of Bobo Boutin at l'atelier Roi in QC, QC

May 19, 2010

'World's biggest' forest protection deal for Canada


I just read this in the BBC news. Great news for Canada's natural forest territory. Nice research for my TIMBER Jack video game based on Silviculture.
Timber companies and environment groups have unveiled an agreement aimed at protecting two-thirds of Canada's vast forests from unsustainable logging.

Over 72 million hectares are included in what will become the world's largest commercial forest conservation deal. Logging will be totally banned on some of the land, in the hope of sustaining endangered caribou populations.

May 18, 2010

ENGRAMME RESIDENCY - Quebec, QC



Je serai en résidence à l'atelier Engramme de Québec en mai 2010 avec ARTHUR DESMARTEAUX. WE have a great apartment in the Centre Meduse between the old and new city with easy access to the studio. We are preparing a large silkscreen print installation for Artist Proof Gallery, in Calgary du 7 au 31 juillet 2010. Photos soon! stay tuned...