October 26, 2009

Looper Amazon

I have started a new blog dedicated to my adventures in the Amazon. Follow this link to keep posted, see photos and images of my research. Looper Amazon

October 21, 2009

Residency in Belem, Brazil
























I am in the Amazon.
I am invited to spend two months at the IAP (Institute of Art of Para) in Belem, Brazil. It is hot and humid, and the city is vibrant and colorful. I will keep updates of my process and experience here. Follow the blog to keep updated.
www.looper.ca

September 21, 2009

SMILE STEALERS

I am making a film.
I am working in collaboration with Parlour Treats and Gut Strings to create an EPIC experimental short film, involving animation, projections, song and dance.

Smile Stealers is a short story about a girl who has a destiny to become a warrior. Her name is Tyr, like the Norse God of War. She battles the sky, saves a unicorn, escapes a Paper Moon photo booth trap and fights the Queen of a Moon and slays her children to set the smiles free. The children become stars in the sky.

Smile stealers combines analogue special effects and projections/animation with digital video and after effects animation. It will involve black and white silent film/video with transition to color, song and dance, analogue overhead projection, analogue and digital animations.

Looper Cube

I won a car.
Nissan gave 50 artists in Canada a brand new 2009 CUBE.
It is totally weird and funny. I never had a car.
I just drove 6000km with my mom and aunt to bring the cube from Victoria, BC to Montreal, QC. A legendary Ladies Road trip across America. To read stories and see photos visit the CUBE BLOG. If you are in Montreal, get in touch for the LOOPER CUBE mobility project.

June 09, 2009

Timber!


More advances in my Video game developed at Studio xx for the residency: DIGITAL LUDOLOGY.

May 31, 2009

falling trees!


This is a new demo of my video game progress at studio xx.  This week I had a lot of fun adding my hand drawn textures into the game.  Now it is time to design the full landscape.  But the tree is falling!  [Thanks to Julien Beausejour for master programming help.]

May 27, 2009

Timber Jack

Timber Jack is my Video game developed using Blender Game Engine.  
The game is in Progress.
I am creating this video game as part of my residency, Digital Ludology at Studio XX.
Game Design by Allison Moore
Programming by Julien Beausejour

The Current images are temporary. My game will eventually feature hand-drawn illustrated textures for the character, trees and landscape. The game will also feature tree-hugger hippies and forest creatures who defend the trees. Progress is recorded by a point system during a restricted amount of game time.   Using 2D paper-cut animation style in 3D environment.

May 24, 2009

Smile Stealers

I am teaming up with PARLOR TREATS [ Jasa Baka, Tyr Jami, Todd MacDonald and friends] to create SMILE STEALERS.


Smile stealers will be a live action animation short film. It will combine analogue special effects and overhead projection/animation with digital video and after effects animation.


Smile Stealers is a short story about a girl who has a destiny to become a warrior. Her name is Tyr, like the Norse God of War. She battles the sky, saves a unicorn, escapes a Paper Moon photo booth trap and fights the Queen of “A Moon” and her Moon Children to set the smiles free. 


By encompassing song, dance, theatre design, animation (both digital and analogue projections) we strive to create a Gestamkunstwerk; a total work of art that encompasses all aspects/dimensions of the arts.


THIS IS A sample SCENE from the film.  Production will start JUNE.

[join the facebook group to keep in touch.]

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Lion fights the sky.

Sky wins though he is slashed and dripping by the end, after suffocating the Lion.

He now has the two halves of the smile (vessel of ultimate power).

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May 14, 2009

mange moi je suis seul \ eat me I'm so lonely


image: Mange moi je suis seul, eat me I'm so lonely ; Allison Moore et Dany Boudreault

image: Mange moi je suis seul, eat me I'm so lonely ; Allison Moore et Dany Boudreault


Montréal, le 7 mai 2009 

Dans le cadre du 10e Marché de la 

poésie de Montréal, les Ateliers Graff, la Maison de la poésie 

et la maison de la culture du Plateau-Mont-Royal collaborent 

pour présenter Les enfants du surréalisme. L’exposition se 

tiendra du 14 mai au 14 juin 2009 à la maison de la culture 

du Plateau-Mont-Royal et le vernissage aura lieu le 14 mai 

à partir de 17 h 30. 


Cinq artistes et cinq poètes de la relève ont été conviés à créer en duo une œuvre ayant comme trame de fond 

l’héritage du surréalisme et dans laquelle les mots et les images entrent en dialogue. Les duos d’artistes et 

de poètes participants sont ainsi composés : Catherine Bond et Isabelle Gaudet-Labine, Mathieu Jacques 

et Corinne Larochelle, Allison Moore et Dany Boudreault, Ianick Raymond et Catherine Lalonde, Étienne 

Rochon et Daphnée Azoulay

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LES ENFANTS DU SURRÉALISME 

Du 14 mai au 14 juin 2009 

À la maison de la culture du Plateau-Mont-Royal 

..........................................................

May 04, 2009

LABodome Residency at the [SAT]

A video of my first ever live video performance.
This is the end result of my residency at the [sat] society of art and technology.  It was an intense 4 week crash course into mixing video material live for the immersive hemisphere dome.  Big thanks to Joseph Lefèvre(jocool), Dominic, and Nelson at the [SAT] for their instruction and help.   Also HUGE thanks to Jan Pienkowski for his live Music mix and Marcel Achard, my partner who helped do back up mixing of my video on the Photon.
++ Sorry for absolutely ROUGH video quality!   I will upload better soon!  ++

April 30, 2009

LETTERKENNY_photo diary

I had an amazing trip to Letterkenny last week to set up my installation Sea Monkeys in the Regional Cultural Centre of Donegal County, IRELAND.  The exhibit Fire in the Sky features 7 international new media artists.   HUGE thanks to Sally Murphy, John Cunningham, and the technician Guy for all their hard work, and especially curator Ruth McCullough for bringing everything together.  It was also especially great to meet the other artists, Brian MacDonald and Matthew Biederman who were also present to install their works.  
 image: Sea Monkeys, Allison Moore 2009
Artists Brian MacDonald and Matthew Biederman
"A Stolen Rigbuouy - a Stolen Life"
Artist Brian MacDonald shooting video
I found a group of playmobile people on the beach
Yellow flowers and the ruins of a train bridge
Glenveagh National Park
a nice view, a moment of reflection
stone heads
Cherry blossoms and angels
Sea Monkeys

FIRE IN THE SKY



FIRE IN THE SKY: International New Media

REGIONAL CULTURAL CENTRE, Letterkenny, Donegal County, Ireland

24 April – 20 June 2009

FIRE IN THE SKY showcases the finest new media art from Canada. With exciting work from emerging artists working in animation, illustration, interactive media and video, including Matthew Biederman, Myron Campbell, Anita Fontaine, Brian MacDonald, Allison Moore and Michael Pelletier.

A special artists talk and gallery tour will take place on Friday 24th April at 6pm (prior to the official opening). Everyone is welcome. On Friday 24th April 2009 at 6pm (prior to the official opening). Everyone is welcome.

April 07, 2009

SEA MONKEYS!





Sea Monkeys is an interactive video installation featuring people swimming in a video aqaurium.  The project uses Pure Data, motion sensors, Arduino, and Boids Algorithm.  Pure Data is a real-time graphical programming environment for audio, video, and graphical processing.  Each swimmer’s position in the aquarium is manipulated using Boids algorithm, an artificial life program, simulating the flocking behavior of fish.    To be presented at the FIRE IN THE SKY exhibit of Canadian New Media Art  at the Regional Cultural Centre in Ireland.  April 2, 2009.

April 05, 2009

blue screen


Last week I had a great time using the blue screen at the SAT (society of art and technology) to film my sea monkeys.  
Thanks to everyone who came out, I really appreciate your help.
And the videos look great!

March 24, 2009

BLENDER!



no...I did not buy a new Osterizer.  

Actually I am working in Blender Game Engine right now.
I am in residence at Studio xx, invited as one of 5 artists for an intensive workshop series to make a video game using Blender Game Engine.  It is my first project modeling in 3d space.  My video game is TIMBER JACK.  I am creating a video game about lumberjacks, using my illustration work animated and made interactive in video game land.  Timber Jack examines the silviculture industry and explores allegorical games involving morality in first person role playing mode. 

As a lumber jack it is your job to cut down trees.  This is what you will look like...

February 25, 2009

Super Super HAPPY!!!

Super Super Happy! 
Allison Moore et Arthur Desmarteaux 2009
44 x 90 inches
Digital Print on Epson Matt

Come visit the exhibition in Point-Aux Trembles to see SUPER SUPER HAPPY live. (until April 12.09)

February 23, 2009

ELecTroChoc!

image: Electrochoc, Arthur Desmarteaux et Allison Moore 2009
ELeCtrOcHOc!

Exposition à la Maison de la culture Pointe-aux-Trembles 
14001, rue Notre-Dame Est
++++++++++++++++++
27 février au 12 avril 2009
++++++++++++++++++
Vernissage Party
Friday Night cinq a sept (17h - 19h) 
27 février
Featuring Arthur Desmarteaux and Allison Moore
and the Grande Murale SUPER SUPER HAPPY!

venez célébrez
[ your personal trip planner ] 
Friday NIGHT
16h10 Berri-UQAM-Ligne verte dir. Honoré-Beaugrand
16h28 Station Honoré-Beaugrand
16h30 # 184 Métrobus Bout-de-l'Ile dir. Est
16h54 53e Avenue / Notre-Dame
16h54 Walk for 350 metres
16h59 14001, rue Notre-Dame est (Montréal [Pointe-aux-Trembles])

17h DRINK WINE!

www.looper.ca

www.arthuro.ca The show runs until April 12, 2009. Image: Super Super Happy (sketch) Allison Moore et Arthur Desmarteaux 2009

February 11, 2009

SEA MONKEYS!!




Sea Monkeys is an interactive video installation using Pure Data, Sensors, arduino and Boids Algorithm. This video schema explains the project, and the work in progress.

Soon I hope to film my swimmers against a green screen, so I can integrate the videos in my sea monkey project.

January 17, 2009

Work in Progress

I am currently re-visiting old video footage, and working with some new animation techniques. I am using an interview with Daniel Dennet, a philosopher and author of Darwin's Dangerous Idea. I was fortunate to meet Dennett in the Galapagos Islands at the World Summit of Evolution in 2005. This video uses rotoscoping animation over the video image, mixed with other animations I have made in flash. All compiled in After Effects.

January 16, 2009

Télé-Québec: Prêt-à-sortir


  • Here is a Video made on Télé-Québec about my exhibition
  • remue-ménage at the Salle Augustin-Chénier in Ville-Marie
  • with artist Arthur Desmarteaux.

  • The video clip also shows the work of Doris Barrette, an illustrator exhibiting in the same gallery.

  • Allison Moore et Étienne Rochon
  • Exposition est: JUSQU’AU 18 JANVIER 2009

Abitibi-Témiscamingue
Salle Augustin-Chénier - Ville-Marie
Salle Augustin-Chénier
(819) 622-1362

January 10, 2009

Primordial Soup Installation_Studio XX

Primordial Soup
allison moore 2008
-------------------------
Documentation of my video installation at studio xx.  Project funded by the  Conseil des arts et des lettres du Québec

Primordial Soup is an interactive video installation based on the process of evolution.

The project integrates open source softwares such as Pure Data, GEM and Arduino 11 with motion sensors.

Primordial Soup features animations of microbial forms I draw in Flash CS3.

 The animations are then imported in PD and made independent using Boids algorithm. Developed by Craig Reynolds in 1986

, Boids is an artificial life program, simulating the flocking behavior

 of birds. Boids work in a manner similar to cellular automata since each boid "acts" autonomously 

and references a neighborhood, as do cellular automata.


>> More info

===============

January 08, 2009

Exhibition at Arts Sutton


Arthur Desmarteaux & Allison Moore

I will be presenting my evolution scrolls
"A Story of life...or so I was told"

+++++++++++++++++++++++

They produce their work using several different techniques, including photo etching, silkscreen, woodcut, linocut, digital printing and waterless lithography. Some works combine several different techniques.

The art of Desmarteaux (a pseudonym of Étienne Rochon) is stylistically related to comic books and cartooning, but also to graffiti. “As a witness of our times, I convey my perceptions of current events and international conflicts with zesty humour. My drawings sometimes contain references to theatre, like a kind of burlesque fable,” says Desmarteaux. His works have an anti-establishment flavour and are sometimes aggressive but always playful. They have been shown at the 13th Biennale international biennale de la gravure et des nouvelles images at Sarcelles, France and at the 5thBiennale internationale d’estampes de Trois-Rivières. The artist lives and works in Montreal. 

Originally from Victoria, British Columbia, Allison Moore has pursued her studies in the visual arts in Montreal, Ecuador and England. She is particularly interested in the connections between the sciences and visual art. Titled “A story of life or what I have been told” her works present fantastical animal creatures in a setting that strangely resembles mythological scenes of animal origins. As a complement to her works on paper, she is also presenting a video clip. Allison Moore is very active in her community and has been involved in many creative projects, primarily working with video and puppet theatre. She lives and works in Montreal.

++++++++++++++++++++++++

January 05, 2009

Remue-méninges





Exhibition at La Salle Augustin-Chénier in Ville-Marie.
======================
12 décembre 2008 au 18 janvier 2009
Remue-méninges

ALLISON MOORE et Arthur Desmarteaux (Montréal)

Le duo touche-à-tout, Allison Moore et Arthur Desmarteaux, ont développé au fil des années un univers débridé où foisonne une myriade de personnages, largement inspirés de la bande dessinée et de l’illustration. Faisant appel aux procédés de la nouvelle figuration apparu dans les années 80 à New York et Paris, leur esthétique emprunte largement aux codes de l’art brut, du Pop Art, du graffiti et de l’art naïf. Leurs estampes, et le film d’animation assisté par ordinateur, ludiques, humoristiques et grivois, dénotent une grande liberté d’expression.

Allison Moore est une artiste et commissaire indépendante qui fait des recherches se situant à l’intersection de l’art et de la science. Elle a obtenu un diplôme de l’Université Concordia en arts médiatiques et elle s’intéresse particulièrement à la biologie de l’évolution, à l’installation, aux arts performatifs ainsi qu’à la réalisation de films documentaires. Elle habite présentement à Montréal et a réalisé des projets en Équateur, aux ïles Galapagos, au Royaume-Uni, en Europe et en Amérique du Nord.
Arthur Desmarteaux, alias Étienne Rochon a étudié les arts visuels et médiatiques à l’Université de Montréal, puis à l’UQAM dont il est diplômé depuis 2003. Membre actif de l’Atelier Graff, vice-président de ARPRIM (association pour la promotion de l’art imprimé au Québec), le jeune artiste est interprète, scénographe et metteur en scène de théâtre de marionnettes et auteur de bandes dessinées.
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